Scaling Robots for the Moon
The Moon is a terrible place for human habitability. 0.1654 gees gravity and 1738 km ( 0.2725 Earth) equatorial radius, zero radiation protection, no beneficiated resources, and practically no water (< 100ppm compared to 25% humidity in the Sahara) where it has been detected. Compared to the Moon, deserts, polar icecaps, and deep ocean trenches are human paradises. Even Low Earth Orbit is relatively benign - closer to resources, closer to home, protected by the van Allen belt, and suitable for one gee rotating cylinder habitats.
But what about robots? Robots already have a much longer track record on the Moon than humans, are one-way expendible, and are vastly less expensive. Humanoid robots with interchangeable parts and very high bandwidth to Earth probably make more sense. And robots can be scaled. Scaling robots for human response times and capabilities is the subject of this web page.
Assumptions
Predictive-Adaptive Telepresence - The Moon is dead, making it much more predictable than the Earth. The Moon is 400,000 km away; with satellite and fiber relay, the speed-of-light round trip is under three seconds. Direct synchronous remote controlled robot or waldo manipulator would be slow and impractical, but the human can be operating a local simulation, replicated 1.5 seconds later on the Moon, with anomalies transmitted back to Earth 1.5 seconds later to update the simulation.
External computation - A robot does not need a large on-board computer "brain"; instead, a tight radio link to a fixed-location computer less than 5 kilometers away. The speed-of-light round trip would be 30 microseconds, vastly less than the neural path delay from finger-to-brain and back in a human. The fixed-location computer (and there will someday be millions) operates the terabit laser data link to MEO relays, and then to telepresence operators on Earth.
Scaling - On the Moon, nobody knows you are small. Miniature humanoid robots should be scaled to human reflex response times. What is the scaling factor, and how does resource consumption scale to that?
Scaling Factors
Sizes, speeds and accelerations should all be scaled to scaling factor
t_m = t_e ~~~~~ time is the same
\rho_m = \rho_e ~~~~~ mass density is the same
l_m = s l_e ~~~~~ length scales by s
v_m = s v_e ~~~~~ velocity scales by s
a_m = s a_e ~~~~~ acceleration scales by s
Implying that:
Area_m = s^2 Area_e ~~~ Area scales by s^2
Vol_m = s^3 Vol_e ~~~~~ volume scales by s^3
m_m = s^3 m_e ~~~~~ mass scales by s^3
KE_m = s^5 KE_e ~~~~~ kinetic energy ( mv^2) scales by s^5